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for product design studio, we were tasked to design a story, aesthetic, and props to inform designs for a bag and wearable. the project explores how wearables can reflect personal vs. corporate identity — corruption and truth, told from the perspective of a female office worker who has to grapple with her emotions on whether to "go with her gut" or give in to conformity. grace led graphics, soft goods, office uniform, and story across four phases: aesthetic discovery, carrier bag design, brand identity, and office training & uniform.